tales from the sands
The drumming beat reaches across the expanses of a valley of metal. The whistle of the crowd brings about a small contempt and discomfort, but laughter and joy pervades this atmosphere. This is a vibrant and colorful festival, contrasted starkly with the rolling wastes of sands and ruin.
Here we find our wanderer, still surviving in this harsh reality.
Festival season is here, the wanderer thinks to themself. A tradition as long kept as the wanderer could remember, the purpose of these festivities is the yearly departure of a new exhibition team.
Habitable locations are harder to come by nowadays, and so the community sends out this group of adventurers in hopes that they can find new areas to expand modern civilization. Housed within the small areas that have been left unphased by the encroaching end perhaps these festivities are another way to cope.
Regardless, not one of the exhibition teams have ever returned.
After grabbing a kebab from a local stall, a street food made of pungent artificial recreations of meat(which has become the main protein for the people of this metal valley), the wanderer sets out back to the wastes to once again search for collectible scrap. They’ve never been one for festivities, especially these.
So they set out into the wastes, a place which feels more like a home to the wanderer than their home itself.
“Maybe I can find some stuff for Cypher” the wanderer says to themselves, much more comfortable to speak out loud in the rolling dunes. Since our last checkpoint with the wanderer, they have become close friends to the gleeful old man with an oddly large understanding of old world objects.
Despite our wanderers origin (a tale for another time, perhaps), the old man has met them with nothing but what they perceive as kindness and warmth. It doesn’t hurt that he pays fairly for anything new I can get my hands on, the wanderer continues the thought in their head.
Cypher has given the wanderer a curious lead, moving them towards an old abandoned facility entrance which can only be assumed was created in the time of the ancients. Miraculously, the door was indeed there at the wanderers' arrival.
The exploration of this place felt as if opening of an old tomb, preserved perfectly and hidden away by sands of time. The wanderer thinks semi-jokingly about the idea of unearthing a horrible curse, much like the old folktales they heard growing up, but then swipes the thought away with the shake of their head and moves on.
Within the first few rooms lay a scattered arrangement of wrappers and ash, leftover echoes of communion over campfires in a place where shelter was needed at dead of night. This created an unsettling feeling for the wanderer, at the thought that they may not be alone here. Logic takes over after a few moments and reassures them that whoever made this is now long gone.
Like many in the valley of metal, the guests which stayed here seemingly held no interest in this place which gave them roof and warmth. Doors to the deeper confines of the facility were left locked or closed without signs of disturbance.
The constructs of the ancients were mostly viewed as something to be avoided by the world outside, especially considering most couldn't even step foot near them in the first place. It was generally agreed that the ancients brought about ruin and ravage to the world and land. Thought to have caused their own demise, guaranteeing an eventual end for everything.
Is it surprising for many to want to avoid the doomsday clock set right in front of them, ticking away?
Instead, study and understanding of ancient culture was left to select few thinkers known as Scholarites, who’s curiosity led them towards a pursuit of understanding the cursed world which the ancients created. Scholarites typically gained no fame or valor for this, and so they hid themselves away and cast modern society aside in pursuit of the past.
However, there were a few eccentric fellows like Cypher who just liked the idea of collecting old and intricate machines.
The door they set their eyes on, which seemingly was rusted shut from years of idle abandon, comes open with the use of a small torch device powered by Neothene, a synthetic fuel material made of fungus grown in the region. Stepping through the doorframe the wanderer is met with a stale air, taking caution not to step on shards of broken glass and metal strewn about randomly.
As much as the feeling of exploring this place was both creepy and claustrophobic to the wanderer, they couldn’t help but feel a sense of wonder at the curiosity of it all. Subconsciously, a smaller sense of familiarity was beginning to eat away at them.
While exploring the facility, a slight thud sends the wanderer forward tumbling. Looking back at the cause, they find a person
Well, perhaps not a person, but instead a synthetic one.
Time has been cruel to this mechanical body, the wanderer thinks to themselves.
To their surprise, and momentary terror, this humanoid machine seemingly clicks to life.
“Oh, hello, I wasn’t expecting visitors.” The unexpected voice rings out in a feminine tone, paired with a slight glitching noise. “Could you tell me a story?”
At first The Wanderer is taken aback. “I’m sorry, what?”
“A story. Of anything, really.”
Taking a second to think, the wanderer agrees to share a moment. After all, it was the least they could do to ease the pain of the unimaginable time they must have been left here, alone.
The wanderer shares tales of past travels, of CDs with music, of many different places they’ve seen.
“The world outside has really changed a lot” she says with a thin smile in response, thinking to herself. “Thank you.”
“Wait, how about you?” the wanderer quickly says, not willing to let go of this moment. “Do you have any stories to share?”
A brief air of silence falls over the conversation, leaving a feeling of anxiety in the wanderer. Maybe I am asking too much of her, maybe she doesn’t have any memory left in the first place, they think to themselves while only the ambience of rust and ruin can be heard.
“I was created to be used and thrown away.” her voice interrupts the silence. “AI-29f “Secretary” Model, code “Hex” 762490, my purpose was to help the people here with research on the climate of our world. In hopes that we could reverse the damage that was done. My handler was named Marie, we were good friends.”
“Eventually,” a pause hovered over her as she shifted among thoughts of the previous statement in her head, “we realized that reversal wasn’t possible. We could only delay the inevitable. So we worked, until the end finally came.”
Although her body could no longer move, you could tell her soul was staring away into the distance, longing for days well past.
“A part of me always believed that Marie would take me with her when she left, that maybe our relationship went beyond being some… synthetically made assistant.” You can tell that these heavy words are being shared through pain.
“The EnBio Corporation, who we worked under, decided it was too late. The day was almost near that it was time to pull out. Then, all the people left with the lights still on.”
“Since we were a small facility I was the only assistant from the beginning.” she explained, echoing her loneliness. “For the first hundred or so years, I continued doing the research in hopes to find something, any solution. Slowly, rust began to take over as lights went out and sections of the facility collapsed. I couldn’t continue my work.”
“Then I was purposeless.” She let those words hang in the air for what felt like an eternity. “I just wandered around what was left until my body could not move. I was always afraid that leaving would ruin the chances of Marie coming back to get me.”
“And so I’ve stayed here, as my body withered and no longer could function.” The Wanderer looks over her with sad eyes, wondering if they could possibly get her operational again.
“I put myself into dormant mode to conserve what was left. You bumping into me reactivated my systems.”
“I’m sorry to have disturbed you” The wanderer replies.
“It’s okay, I’m happy you did.” She says back with a warm smile. “You gave me so many stories to think about.” She pauses.
“I always have time to think.”
Again, silence rests over the conversation. “You know, you told me about that CD you found. Marie had a favorite CD too, so I kept it nearby. Would you grab it for me?”
“Yeah. I’d love to. just tell me where it is.” replies the wanderer.
After describing the location, the wanderer cautiously navigates through the ruined facility and finds the CD, along with a music player. They’ve gained a newfound understanding of this machine since they met Cypher, who's been sharing his own favorites with the wanderer when they visit.
Setting up the machine and placing the disc into the hatch with a small click, the wanderer looks over to the broken android.
“You ready?” he asks, awaiting her response.
“Go ahead, I’m ready.”
The whir of the machine brings about the soft melody of an acoustic guitar and rhythmic drum fills the space. The sound immediately feels melancholic or nostalgic, leaving an air of sadness in the tone.
There are no auditory glitches in the sound of the disc, unlike many found in Cyphers collection. Perfectly preserved with love. The wanderer sits back into the metal hallway wall as the lead singer's soft voice starts up.
𝅘𝅥
L.A., why you're so complicated for me, twilight
Waiting on the planet to turn to me, dark side
If loving you's a felony now, then I'm a renegade, riding
Trying to find tomorrow ain't easy 'til you dive in
Why you rolling waves over me now? That's all I need, dreaming
Waiting on L.A. to come find me, be forgiven
I'll be a regular guy for you, I never said I'd do that
Why you looking so beautiful to me now when you so sad?
I will always think about you
That's why I'm calling you back on my way through
I wanna stay with you for a long time; I wanna be stone, love
I wanna see L.A. in your eyes when I'm leaving with your love
I will always think about you
That's why I'm calling you back, 'cause I got to run soon
I will always think about you
That's why I'm calling you back on my way through
A tear rolls down the face of the old, broken synthetic person laying motionless in front of the wanderer. No words were shared for a long while. Instead the lyrics of the song lingered within minds of both wanderer and android alike.
It is not that nothing is left to be said.
Instead, perhaps in moments such as these, the act of speaking could ruin such a moment.
Notes on The Wanderer
Something about this wanderer I have been dreaming up feels special. The world I envision, the stories I can tell with this theme, I feel strongly that this perhaps could be with much time and hard work a full book. I have been thinking a lot about worldbuilding and atmosphere.
There are changes and retcons in this that lead to inconsistencies in the previous writing, but I imagine that is simple to iron out with the idea of stretching the content to become a real piece.
The main question I need to reflect on is whether the use of real music from our time should be kept in, is it a good theme, or does it feel forced after the first time?
I want to see what world I can create. I envision a dim but beautiful world which knows its own end is in sight. A wanderer who goes from place to place experiencing the stories, cultures, and people who were there past and present, finding relics of the past that emphasize those feelings?
Detail oriented descriptions of the tiniest objects and places. Centered around a protagonist who doesn’t understand themselves, who may seem distant, for reasons I wish not to spoil.
This world is coming together in my head, but what is the purpose? Is it to show the light of a humanity that knows darkness is descending? To illustrate a hypocritical world of wonder mixed with the harsh and ugly reality of our actions?
What lessons would this world have to teach us, what signs can lead us to experience empathy for a world not too dissimilar to our own future? I am very excited to continue and to find out.